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Reverse Survivors

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Devlog

  • Alpha 0.3 Update
    January 20, 2026 by Kcin41
    I am back from the holidays and had some time to spend working on the game. Here are my little notes that I type up as I work to try and keep track of things. Mostly this update centered around 2 thin... Continue reading
  • Alpha .2 Update
    December 16, 2025 by Kcin41
    Patch Notes A lot of work this time around was focused on hit good detection and fixing bugs that were lingering. A consequence of fixing the hit detection system, which was super temporary and janky,... Continue reading
  • Cover art Replaced - Officially No-AI again!
    December 09, 2025 by Kcin41
    1
    The whole point of this post is to just say that I replaced the AI cover image with a silly one I made up. Apparently the desire for absolutely no AI games is huge, even if it is just 1 cover image. S... Continue reading
  • Major Update - Alpha Version 0.1
    December 08, 2025 by Kcin41
    2
    Huge update to the game! Still unsure if I intended to make something truly real out of the game, but I decided to put a good chunk of time into it and make it something actually fun. New core mechani... Continue reading
  • Prototype Updates
    November 21, 2025 by Kcin41
    So the prototype went live and I got some good feedback! I decided to take a little time and make the prototype a bit more clear and convey some details that just were not well explained, or sometimes... Continue reading
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